By ‘forcing them’, I mean that even when you do manage to obtain a live enemy weapon, it’ll have only a few rounds in the clip – which makes absolutely no sense whatsoever. It essentially forces the player into a strange survival niche, stripping them of their ability to fight and ultimately forcing them into a tight and difficult corner. There’s a mechanic introduced in later missions that requires the player to scavenge for resources to craft traps, weapons, and tools. When you run across these enemies, you’ll pour thirty rounds into them to break their armour (like in Call of Duty: Warzone), and they’ll react the same way every single time, typically with their helmet spontaneously imploding under fire. For instance, many enemies now come equipped with heavy armour and helmets that, honestly, have no place in a single-player campaign. There were several changes and new features introduced in the Modern Warfare 2 campaign that, in my opinion, are completely unwelcome. When it did run as expected, it offered up a substantially smooth experience, even in the midst of a heavy battle, but when it went bad, it went bad fast. From enemies falling through the map to doors refusing to open, and from sound bugs to bizarre insta-death scenes, I found the Modern Warfare 2 campaign to be relatively unstable. In the five-and-a-half hours that it took me to finish the campaign (on Recruit difficulty), I suffered from five full crashes and countless smaller bugs and glitches. (Image Credit: Call of Duty: Modern Warfare 2) There’s plenty of enjoyment to be found in the combat, but it quickly begins to stop making sense. I found that the ‘most advanced Call of Duty AI ever’ was incredibly unintelligent, certain chapters and elements of the game made no sense whatsoever, and Infinity Ward had made it more difficult than it really needed to be. It might look beautiful on the surface, but there’s a strange lack of depth to it brought about by repetition, poor stability, nonsensical scenes, and irritating enemies. Unfortunately, I feel as though Modern Warfare 2’s campaign suffers from a case of style over substance. Of course, if you’re playing on a PC, all these elements mean that you’re going to have a hard time running it at a high level, especially if you’re using an older rig. Every environment is simply beautiful, packed with fine details, clean textures, stunning lighting, and realistic, dynamic items, such as flags, foliage, and water. There’s a staggering amount of detail on display, from the pores on a character’s skin to the way their eyes move and portray almost real-time emotions.Īs a globe-trotting title, Modern Warfare 2 takes us from country to country, and we experience mountains, deserts, dense cities, ramshackle villages, and oil rigs. From the moment the first cinematic kicks off, we’re treated to sumptuous graphics and a character modelling and movement engine that simply is best-in-class. I’ll open up my in-depth MW2 campaign review on a remarkably positive note: this game is gorgeous. It looks good, but does it feel good? (Image Credit: Call of Duty: Modern Warfare 2) Read on through this comprehensive MW2 campaign review to find out why I am so disappointed.Īnd don’t worry, I’ve avoided listing any spoilers ahead. However, despite a lengthy development cycle and a powerful hype train, I feel that Call of Duty: Modern Warfare 2 has failed to deliver in the campaign category. As a Call of Duty fan for almost two decades, I was all too excited to dive into the game as soon as possible, and I began playing the campaign the minute it went live. Following what was a seemingly successful multiplayer beta, the MW2 campaign was released on an early-access basis to fans that had pre-ordered the game digitally. It has been three years, and finally, Modern Warfare 2 has arrived, bringing with it a refreshed engine, all-new gameplay features, advanced in-game mechanics, and of course, an expansion to the existing Modern Warfare storyline.įor many, this is the most highly anticipated game of the year, bringing about a Call of Duty title that will remain in place until 2024. It was a resurgence of sorts, with Activision rebooting arguably the most iconic sub-franchise in Call of Duty history. When Modern Warfare was released in 2019, it was to an overwhelmingly positive reception.
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